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Post by Deleted on Jul 15, 2014 2:27:35 GMT
I can understand that the cavalier (which is probably Lawful Good) would have a problem with killing the EVIL mistress. Adrian "The Strong Arm of Ares" boldly suggests that: 1. ALL of her gear be removed. 2. She must be firmly bound & gaged to prevent escape or spell casting. 3. She should be taken to the city for interrogation AND be put on immediately trial for her crimes. 4. If she is sentenced to death we will request that there be a public execution (to boost the morale of the city) and that Puck (friend of Maab) be allowed to personally conduct the public execution. 5. The care/handling/transportation of the evil priestess to the city will be assigned to the CAVALIER and that he understands that she is entirely HIS responsibility and if she escapes or causes ANY more deaths he accepts FULL responsibilities. This could include a Quest to find her and either bring her back or personally kill her himself (if she is already under a death sentence by the city for her crimes against its citizens or she causes more deaths.) Note: I really don't like players that threaten to QUIT a game if it doesn't go their way. If the cavalier wants to defend the helpless mistress .... I can understand that and I can appreciate a player playing to their alignment. However, his character can choose to leave the group and he could come back with a different character with a different alignment. Thus the reason why I tend to require players of my D&D games in the past to play GOOD alignments in order to prevent character in game conflicts which happened at the end of this game. However, this is David's game and he does allow for the different alignments and we have to work with that. (My character is Neutral by the way.) Also, being a priest of WAR I can also understand that bringing the Mistress back to the city for interrogation which could result in discovering future battle information/plans which seems somewhat of a good idea. But Adrian thought that a swift and honorable death for her on the battlefield would have been much better than being brought back to the city in disgrace for (a show) trial (even though it would probably boost the morale of the city defenders knowing that a top officer of the Son of Dark was brought to justice and the reputation of The Adventuring Dead would be increased.) Just my 2 gold pieces 1 - I said that. 2 - That too. 3 - Whatever, I just think she'll be useful with information. 4 - Don't care... 5 - I can take that responsibility. I guess I should walk back with her alone too, huh? Since it's all me and no one else. Wonder if there's a bounty on her I can collect?? See my in depth post below. Hope it doesn't sound too harsh. Remember how the tv add pounds to people, well posting on forums is notorious for losing inflection. By the way, my character is not lawful good, just one of the good alignments. I suppose you are true neutral. An alignment of extreme rarity since most people of the world make some judgments every day. I play my character more to his motivations rather than alignment. What is his ultimate goal? What are his morals? That's how I play. Imagine being the heroes that brought the key to victory to the city during this war. That would be way better than giving a hated enemy an honorable death, don't you think. I think that any war priest would include strategy into his plans and having information on enemy troop movements, enemy tactics and enemy attack plans would definately benefit...wait, that would probably Athena priests thinking, not Ares priest thinking. Law
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Post by Deleted on Jul 15, 2014 2:35:20 GMT
Now for some longwinded information…
Ok, let's see if we can clear some stuff up.
1 - As a player, I think it is wrong for any good aligned character to slay or allow a helpless foe to be slain in front of them. That being said, you can play your good character however you want.
2 – As a player, I have had a hard time justifying why my character would remain with this group of adventurers. We really have nothing in common and a few characters are obviously evil, which I am sworn to combat. That being said, when I declared that I wanted an answer before the end game to see whether I would return or not, what I meant was that Barad-Dur would leave the party if you decide to slay the witch. That means I would have to rethink up another character and that would take, practically a session to get done. Also, now that I know the make up of the party, if I made a new character, he would be more inclined toward evil (more like neutral evil) and I am not sure how long I can enjoy playing a bad guy. So basically, if I made a new guy to join this campaign, it would be rough fit and I am not sure I want to make the effort.
Note: I really find some of the character choices at the table here confusing but what you do with your character doesn’t have to make sense to Lawrence. In game though, they do have to make sense to Barad-Dur, otherwise why would he help these guys??
3 – As Barad-Dur, I cannot abide slaying a helpless opponent, nor can I condone such an act before my eyes.
4 – As Barad-Dur, I have no interest in this conflict, this city, nor these people. I have a hard time justifying my involvement in this predicament. I am out of time and away from my home and people.
5 – As Barad-Dur, I can understand the blood thirst of some members of the party. However, the value this prisoner brings is beyond measure. Vengeance on her must wait until the crisis is over (by crisis, I mean our current location). I am not as interested in a trial, as in gaining as much information from her as possible, then executing her with extreme prejudice.
6 – As Barad-Dur, we are unaware what the generals of the city intend to do for their next plan, nor are we fully aware of their capabilities. Just because we may have a hard time holding and questioning this witch, doesn't mean they will. On that note, I am fairly certain that we can hold her with her having little chance of escape.
Note: Aside from her having two actions that last round (drinking a potion and throwing a boulder) she should be pretty well screwed. If we strip her to a shirt only, bind her wrists behind her back and gag her well. There are no spells that can be cast by just thinking. In addition, I am not averse to wounding her down to 3-5 hp so that one sword strike will put her at a negative.
I hope this makes a little more sense to everyone. Like I said, I am confused by a lot of player choices for characters at this table but that doesn’t mean that all these characters should behave so rashly, unless they are evil. In which case, why aren't you helping the Son of Dark?
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Post by clericofthor on Jul 15, 2014 6:15:06 GMT
Corwin (having listened to the accounting of the many lives taken / evils committed by the The Mistress) says "Well, that does put another coat of paint on things. Knowing now exactly how powerful she is, I'm not sure that killing isn't not only the right course of action but an inevitability." Corwin pauses, looks directly but with respect at the Cavalier, continuing. "Because the real issue isn't only her spellcasting." Corwin looks at the other clerics, tapping the holy symbol around his neck, looks back to the Cavalier, continuing. "The problem is an issue of faith: that is, as a HIGHLY dedicated Priestess of Hades...I have severe doubts as to the efficacy with which any of the local powers that be back in the city can FORCE her to talk. As Amyntas pointed out, she's as dedicated to her cause as any of us are to ours. And there can be no (air quotes) "fair trial", by our motley party or by any legal body in the city. In either case, we're going to need your sword-arm and strength of will Barad-Dur." Corwin looks back to the rest of the group. "But if we do this, we do it the RIGHT way: quick, clean: done. Barad-Dur, if you insist on taking her back, I agree with the Priest of Ares: she's you responsibility."
"Now, let's see if we can all manage to play nice, eh? There's a shite-pot load more where those (points to a femur longer than he is tall) came from."
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Post by clericofthor on Jul 16, 2014 0:13:39 GMT
Speaking out of character, I'm of the opinion that some of us are overthinking this situation. The (High) Priestess of Hades is significant enemy, with significant resources. Ar the end of the day allowing her to stay alive is just too great a risk. Frankly, I'm far ore interested in moving the narrative forward. We obviously have a major ally in Maab, and thatg's enough for me. Ad, again, I have serious doubts as far as how much she's worth in terms of info; how much the loca lpowers can force out of her. I really hsve no interest AS A PLAYER in belaboring this point. She is "concentrateed evil" and should be dealt with accordingly.
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daron
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Post by daron on Jul 29, 2014 3:21:40 GMT
So does anyone have any idea on how we should go about the next mission ? I say we go out kill until we start slowing down then come in if we take all 1100 in one shot that will be great if not so be it but thats me .
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Post by clericofthor on Aug 1, 2014 20:40:12 GMT
Agreed: we need to maximize the time we have with this military issue Withdraw spell, ie, we don't take time to learn new spells, etc, BEFORE the undead army is wiped out.
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daron
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Post by daron on Aug 9, 2014 22:36:46 GMT
Ok guy I am having withdraw issues need to know what happened so any time now
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daron
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Post by daron on Aug 31, 2014 9:14:28 GMT
So did nothing happen at the last session or did every one die ?
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jason
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Post by jason on Sept 1, 2014 13:11:55 GMT
Hey Roy, We reached the druid's home only to find that he was being held by a white dragon. We then went to fight the dragon and, after a lot of pre-combat prep that ended up being rather useless, we chased the dragon off. Adrian (Todd) cast "Continual Light" successfully on the dragon's eyes effectively blinding him so he took off. We now have another member on our list of enemies. So we rescued the druid and he arranged griffin rides for us back to Salhantar. The druid has left for Shaelwood to see what he and the other druids can do to help the city with the food issue. We stopped the session with us on the way back to Salhantar. No one died this session. Jason
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daron
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Post by daron on Sept 1, 2014 19:38:38 GMT
Oh ok so lord of the underword's right hand white lizard who else is pissed at us ?
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